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Forum Guru
      
Group: Forum Members
Last Login: Tuesday, March 09, 2010 6:13:06 PM
Posts: 60,
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Can UltimateQE run .bsp files or is it necessary to convert them previously,
or does Ul.QE convert the files bevore loading?
And How close to the look and feel of quake-engine HexenII will it be?
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Supreme Being
      
Group: Administrators
Last Login: Thursday, June 03, 2010 10:05:38 AM
Posts: 181,
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| Within the next two weeks I will be experimenting with it by writing a Quake1 BSP decompiler. This tool will decompile the BSP and output a Quake3 MAP format file, ready to be compiled by the standard (or modified) Quake3 BSP compilers. I will work out how much changes needs to be made to get the lighting match the original BSP. As for the rest, it will match 100%.  I'm not sure yet, but it will likely be an external process to convert the BSP' as it needs to run through the Q3A compilers, which might take a while.. this means its not a good idea to have it as part of the engine start-up process. The tool itself will be a windowed .NET application where you can choose the input and out paths with a compiler button and related stuff to make the conversion process as easy as possible.
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Supreme Being
      
Group: Administrators
Last Login: Thursday, June 03, 2010 10:05:38 AM
Posts: 181,
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Theres a few screenshots of the uqeMaps tool over on my journal.
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