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Forum Guru
      
Group: Forum Members
Last Login: Tuesday, March 09, 2010 6:13:06 PM
Posts: 60,
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My map is not really progressing at the moment I'm struggling with hom effects and such stuff. Unfortunately I have to rebuild everything. And I also have very little time because I have to do civilian service. (Instead of going to the military)
It's the map I started mapping so im unsatisfied with the amateurish brushwork. I can do it a lot better now. I will do a complete rebuild, but that takes a lot of time 
http://rudl.quaddicted.com/
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Forum Member
      
Group: Forum Members
Last Login: Friday, July 02, 2010 4:17:47 PM
Posts: 41,
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hey thanks man, ill give it a try and let you know how i like it
EDIT: this is a very cool map, ive played it before, however when i leave the sewers part of it it crashes, is this the end of the map?
keep up the good work

Come Join The Fun Every Weekend @ The Portal Of Samkov - My Hexen II Server. PM me for more details

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Forum Guru
      
Group: Forum Members
Last Login: Tuesday, March 09, 2010 6:13:06 PM
Posts: 60,
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NO don't play it again, no changes have been made since the version that crashes. But thanks for feedback. 
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Forum Member
      
Group: Forum Members
Last Login: Friday, July 02, 2010 4:17:47 PM
Posts: 41,
Visits: 261
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hey anytime, the map is great, and id like to host it on my server sometime if its available in DM when its all complete
great work

Come Join The Fun Every Weekend @ The Portal Of Samkov - My Hexen II Server. PM me for more details

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Forum Newbie
      
Group: Forum Members
Last Login: Tuesday, December 29, 2009 4:45:28 AM
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Hey h2rudl, I just played through what was available of your map, and it was awesome! I'd love to see it when it's complete, although I have a bit of criticism:
1: Lack of breakable objects- even the windows are static.
2: pyramid shaped hills- too slanted.
3: No real quest elements or storyline- big deal, don't really care.
4: Complete lack of puzzles. One thing I loved about your map was the fact that it was action oriented, unlike the original Hexen, which left me wandering aimlessly to find what to do next. I thought your map was really fun, although some slight puzzle elements might have helped.
Other than that, it was awesome! Keep it up!
Oh, right, first post. Hello everyone!
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Forum Guru
      
Group: Forum Members
Last Login: Tuesday, March 09, 2010 6:13:06 PM
Posts: 60,
Visits: 503
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Thanks for feedback
About the windows: they were originally meant to be breakable and a bit translucent. But there is a Problem:, r_speeds (nomber of visible polys) will increase insanely and the compile-time would be several days I quess.
I know the terrain is very sucky. most of brushes are made with the quick object makers of QuArk. Now I can do it a lot better and more detailed even with better performance.
I know no storylne yet.
There will be puzzles
Progress is really slow at the moment, because I have to finish a quake1 map until 30.March
Nice frst post
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