|
|
|
Forum Newbie
      
Group: Forum Members
Last Login: Thursday, March 20, 2008 3:50:21 AM
Posts: 5,
Visits: 11
|
|
Find it here:
http://files.filefront.com/Hexen2+2008zip/;9398114;/fileinfo.html
|
|
|
|
|
Forum Guru
      
Group: Forum Members
Last Login: Yesterday @ 6:13:06 PM
Posts: 60,
Visits: 503
|
|
Looks cool Especially DM3
|
|
|
|
|
Forum Guru
      
Group: Forum Members
Last Login: Yesterday @ 2:38:21 PM
Posts: 58,
Visits: 1,000
|
|
|
|
|
|
Forum Guru
      
Group: Forum Members
Last Login: Yesterday @ 2:38:21 PM
Posts: 58,
Visits: 1,000
|
|
| Nice! What kind of tool do you use to convert Quake 1 BSP to Hexen 2 ones? And BTW, are there any official Maya and Max exporetrs for Hexen II? And what about a map editor?
|
|
|
|
|
Forum Guru
      
Group: Forum Members
Last Login: Yesterday @ 6:13:06 PM
Posts: 60,
Visits: 503
|
|
And what about a map editor?
You can also convert maps with a text editor.
just copy the brushes and lights of the quake map to your hexen2 map.
but you will need the textures. The color palette of hexen2 and quake is different.
So it's actually impossible to get exactely the same textures when convertet.
And BTW, are there any official Maya and Max exporetrs for Hexen II?
Nope not that I know ,but I think that on www.celephais.net/board someone tested or made a .map<->.blend converter. But I don't know how good it works.
http://www.blender.org/
|
|
|
|