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no crosshair in OpenGL mode Expand / Collapse
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Posted Thursday, April 05, 2007 1:59:48 AM
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Last Login: Saturday, April 07, 2007 10:41:21 AM
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I've tried the following methods, but cannot get a crosshair in OpenGL mode:

- setting "crosshair" to "1" in console during gameplay
- setting "crosshair" to "1" in config.cfg
- adding "-crosshair 1" to the command line when starting GLHexen2.exe

The crosshair works fine in software rendering mode
Post #319
Posted Thursday, April 05, 2007 2:59:06 PM
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the crosshair disappered when I set 'scale 2D' in the menu to 'on'
maybe it has something to do with that
Post #320
Posted Saturday, April 07, 2007 10:42:30 AM
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I'm experiencing the same thing. If I scale the 2D to fit the screen the crosshair disappears. If it's unscaled, it's there.
Post #321
Posted Tuesday, April 17, 2007 10:50:51 AM


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This sounds like a bug I need to fix!

I'll fix this with the next UQE Hexen II engine update.. it should be in the near future.

Post #328
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